Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Xerath
Victory
Ranked Solo/Duo · 14 days ago
8 / 5 / 10
K / D / A
51.4%
Kill participation
1,202.9
Damage / min
12,560g
412.3 gold / min
21
12 placed · 1 cleared
194
6.4 CS / min
Objective control
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
2
Dragons
2
Baron
11
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatエビルリフト#JP1
Pantheon · Top
4 / 11 / 6
43.5% KP
19,586
22.9% share
12,015g
191 CS · 6.3/m
senzawa#JP1
Karthus · Jungle
8 / 9 / 4
52.2% KP
29,432
34.4% share
13,454g
224 CS · 7.4/m
鬼王残躯#ghost
Vladimir · Mid
3 / 5 / 9
52.2% KP
12,837
15% share
10,525g
216 CS · 7.1/m
Master of bate#キオちゃん
Jhin · ADC
5 / 5 / 5
43.5% KP
13,576
15.9% share
13,048g
242 CS · 7.9/m
YY0#2DS
Bard · Support
3 / 6 / 9
52.2% KP
10,060
11.8% share
9,736g
25 CS · 0.8/m
Red side
Victoryちこです#3724
Malphite · Top
4 / 5 / 7
31.4% KP
12,497
10.9% share
12,482g
179 CS · 5.9/m
sweets#7すき
Taliyah · Jungle
15 / 6 / 9
68.6% KP
34,496
30% share
17,689g
262 CS · 8.6/m
2000y#JP1
Xerath · Mid
8 / 5 / 10
51.4% KP
36,647
31.8% share
12,560g
194 CS · 6.4/m
Bon Jovi#1983
Yunara · ADC
6 / 4 / 13
54.3% KP
26,335
22.9% share
18,217g
277 CS · 9.1/m
Ginnie ˆˆ#Ginni
Rell · Support
2 / 3 / 17
54.3% KP
5,102
4.4% share
9,328g
37 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
