Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Xerath
Victory
Ranked Solo/Duo · 14 days ago
9 / 6 / 14
K / D / A
52.3%
Kill participation
796.1
Damage / min
14,684g
395.4 gold / min
29
10 placed · 3 cleared
233
6.3 CS / min
Objective control
1
Dragons
0
Baron
7
Towers
1
Inhibitors
1
Herald
4
Dragons
2
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat珍棒カキンカキン節#3268
Gangplank · Top
6 / 9 / 16
39.3% KP
38,502
22.8% share
14,699g
240 CS · 6.5/m
Bon Jovi#1983
Lee Sin · Jungle
7 / 9 / 18
44.6% KP
18,886
11.2% share
13,205g
166 CS · 4.5/m
SlimShady#JP11
Fizz · Mid
23 / 9 / 19
75% KP
52,878
31.3% share
21,230g
233 CS · 6.3/m
SeAe#0711
Yunara · ADC
17 / 12 / 10
48.2% KP
44,156
26.1% share
22,366g
307 CS · 8.3/m
YY0#2DS
Bard · Support
3 / 5 / 40
76.8% KP
14,726
8.7% share
12,640g
20 CS · 0.5/m
Red side
Victorylookatmy#JP1
Fiora · Top
6 / 11 / 7
29.5% KP
35,053
19.2% share
15,567g
258 CS · 6.9/m
dream#zlz
Jayce · Jungle
14 / 12 / 16
68.2% KP
63,437
34.7% share
20,812g
208 CS · 5.6/m
2000y#JP1
Xerath · Mid
9 / 6 / 14
52.3% KP
29,561
16.2% share
14,684g
233 CS · 6.3/m
Peyz#CN2
Twitch · ADC
14 / 12 / 13
61.4% KP
40,897
22.4% share
21,497g
327 CS · 8.8/m
へっぽこ3太郎#aaa
Nautilus · Support
1 / 15 / 24
56.8% KP
13,844
7.6% share
10,803g
29 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
