Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Xerath
Victory
Ranked Solo/Duo · 13 days ago
16 / 7 / 12
K / D / A
68.3%
Kill participation
1,565.8
Damage / min
22,019g
500.8 gold / min
28
11 placed · 4 cleared
367
8.3 CS / min
Objective control
3
Dragons
2
Baron
8
Towers
1
Inhibitors
1
Herald
3
Dragons
0
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatdal kage#1111
Olaf · Top
6 / 9 / 5
28.9% KP
30,044
19.4% share
17,195g
343 CS · 7.8/m
Misacat#cat33
Wukong · Jungle
9 / 4 / 19
73.7% KP
32,073
20.7% share
20,247g
347 CS · 7.9/m
Kirk Trollpoe#2876
Syndra · Mid
12 / 8 / 10
57.9% KP
47,303
30.5% share
19,949g
359 CS · 8.2/m
ボブリスト#JP1
Kai'Sa · ADC
9 / 13 / 12
55.3% KP
34,571
22.3% share
18,997g
300 CS · 6.8/m
NKbro#JP1
Nautilus · Support
2 / 7 / 23
65.8% KP
11,087
7.1% share
12,140g
32 CS · 0.7/m
Red side
Victory世界一カサいい私#ぶちゅ
K'Sante · Top
5 / 3 / 15
48.8% KP
23,177
12.4% share
16,209g
319 CS · 7.3/m
とうわ#CN1
Qiyana · Jungle
8 / 6 / 15
56.1% KP
45,516
24.4% share
21,412g
321 CS · 7.3/m
2000y#JP1
Xerath · Mid
16 / 7 / 12
68.3% KP
68,842
36.9% share
22,019g
367 CS · 8.3/m
SSsmiley#kking
Ashe · ADC
11 / 12 / 14
61% KP
36,194
19.4% share
20,577g
310 CS · 7.1/m
crisp2227#JP2
Thresh · Support
1 / 11 / 22
56.1% KP
12,623
6.8% share
11,684g
44 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
