Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Victory
Ranked Solo/Duo · 13 days ago
10 / 5 / 17
K / D / A
54%
Kill participation
1,172.7
Damage / min
18,928g
522.4 gold / min
15
9 placed · 2 cleared
274
7.6 CS / min
Objective control
3
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatPheonix#VG45
Sion · Top
8 / 5 / 21
59.2% KP
39,209
25.6% share
15,057g
182 CS · 5/m
Kina#き な
Viego · Jungle
19 / 10 / 13
65.3% KP
39,963
26.1% share
22,084g
254 CS · 7/m
なお美信者#0808
Locke · Mid
16 / 14 / 8
49% KP
36,323
23.7% share
18,411g
263 CS · 7.3/m
iynsan#twtv
Fiora · ADC
4 / 12 / 4
16.3% KP
26,028
17% share
13,440g
217 CS · 6/m
いちにち六試合#まで7
Karma · Support
2 / 9 / 32
69.4% KP
11,430
7.5% share
11,748g
41 CS · 1.1/m
Red side
Victoryエビルリフト#JP1
Akshan · Top
12 / 10 / 10
44% KP
41,712
21.7% share
15,605g
222 CS · 6.1/m
JP sanpo king#temo
Nidalee · Jungle
6 / 10 / 17
46% KP
24,559
12.8% share
15,914g
238 CS · 6.6/m
Caissa#960JP
Ekko · Mid
16 / 8 / 13
58% KP
57,226
29.7% share
18,995g
274 CS · 7.6/m
2000y#JP1
Syndra · ADC
10 / 5 / 17
54% KP
42,490
22.1% share
18,928g
274 CS · 7.6/m
Geng丶chovy#JP1
Pantheon · Support
6 / 16 / 12
36% KP
26,618
13.8% share
12,413g
47 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
