Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

LeBlanc
Defeat
Ranked Solo/Duo · 12 days ago
6 / 4 / 13
K / D / A
73.1%
Kill participation
733.4
Damage / min
10,057g
336.5 gold / min
104
43 placed · 14 cleared
53
1.8 CS / min
Objective control
2
Dragons
0
Baron
7
Towers
1
Inhibitors
1
Herald
3
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryShn1#Shin1
Riven · Top
6 / 10 / 11
70.8% KP
22,937
22.5% share
12,423g
197 CS · 6.6/m
豊川真なる魔法少女になりたい祥子#友谊と絆ネ
Bel'Veth · Jungle
12 / 1 / 6
75% KP
23,408
23% share
18,276g
264 CS · 8.8/m
Raharl#JP1
Syndra · Mid
2 / 2 / 10
50% KP
17,534
17.2% share
11,067g
237 CS · 7.9/m
Mokurooo#NKG
Ziggs · ADC
3 / 3 / 9
50% KP
23,973
23.6% share
14,533g
285 CS · 9.5/m
いちにち六試合#まで7
Malphite · Support
1 / 10 / 13
58.3% KP
13,937
13.7% share
8,037g
40 CS · 1.3/m
Red side
Defeat240kmノh peek#PENTA
Renekton · Top
6 / 7 / 7
50% KP
17,199
20.7% share
12,382g
203 CS · 6.8/m
15mg#yndr
Zac · Jungle
2 / 5 / 15
65.4% KP
7,443
8.9% share
10,999g
196 CS · 6.6/m
Caissa#960JP
Ekko · Mid
4 / 4 / 4
30.8% KP
16,265
19.6% share
10,733g
242 CS · 8.1/m
dresscodeMOBA#5772
Aphelios · ADC
8 / 4 / 7
57.7% KP
20,344
24.5% share
15,482g
266 CS · 8.9/m
2000y#JP1
LeBlanc · Support
6 / 4 / 13
73.1% KP
21,915
26.4% share
10,057g
53 CS · 1.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
