Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vex
Defeat
Ranked Solo/Duo · 11 days ago
4 / 6 / 6
K / D / A
40%
Kill participation
882
Damage / min
13,791g
436.9 gold / min
38
6 placed · 12 cleared
296
9.4 CS / min
Objective control
3
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
2
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorysYuuus#JP1
Gragas · Top
2 / 3 / 10
35.3% KP
20,486
20.4% share
11,280g
236 CS · 7.5/m
へっぽこ3太郎#aaa
Shyvana · Jungle
8 / 3 / 11
55.9% KP
19,223
19.1% share
16,855g
257 CS · 8.1/m
シャムロック#raden
Locke · Mid
19 / 5 / 7
76.5% KP
28,100
27.9% share
16,547g
205 CS · 6.5/m
SumireSuki#SUKI
Jinx · ADC
4 / 5 / 14
52.9% KP
26,126
26% share
16,370g
327 CS · 10.4/m
いちにち六試合#まで7
Braum · Support
1 / 9 / 14
44.1% KP
6,673
6.6% share
9,031g
31 CS · 1/m
Red side
Defeat沙姆希尔尼加尔#0000
Volibear · Top
3 / 8 / 4
28% KP
22,940
22.5% share
11,908g
252 CS · 8/m
はさきのあくま#BOOM
Karthus · Jungle
5 / 7 / 8
52% KP
22,109
21.7% share
14,853g
227 CS · 7.2/m
2000y#JP1
Vex · Mid
4 / 6 / 6
40% KP
27,841
27.3% share
13,791g
296 CS · 9.4/m
i play fill#ツケ穴
Kalista · ADC
10 / 7 / 6
64% KP
23,846
23.4% share
15,548g
264 CS · 8.4/m
Kaisa JG main#533
Thresh · Support
3 / 6 / 13
64% KP
5,272
5.2% share
8,778g
31 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
