Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Victory
Ranked Solo/Duo · 11 days ago
17 / 6 / 4
K / D / A
56.8%
Kill participation
1,554.8
Damage / min
14,686g
544.6 gold / min
20
3 placed · 7 cleared
202
7.5 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatエビルリフト#JP1
Tahm Kench · Top
2 / 7 / 5
31.8% KP
11,578
14.6% share
9,043g
182 CS · 6.7/m
senzawa#JP1
Evelynn · Jungle
9 / 5 / 8
77.3% KP
22,516
28.3% share
12,204g
166 CS · 6.2/m
ゆった#JP1
Zed · Mid
4 / 12 / 6
45.5% KP
17,171
21.6% share
10,086g
177 CS · 6.6/m
聖なる夜のナイトメア#7669
Zeri · ADC
6 / 5 / 6
54.5% KP
21,234
26.7% share
14,318g
249 CS · 9.2/m
Bon Jovi#1983
Alistar · Support
1 / 8 / 9
45.5% KP
6,983
8.8% share
6,980g
25 CS · 0.9/m
Red side
Victoryいちにち六試合#まで7
Teemo · Top
3 / 5 / 15
48.6% KP
25,702
21.9% share
9,971g
134 CS · 5/m
Geng丶chovy#JP1
Yone · Jungle
9 / 4 / 9
48.6% KP
19,886
17% share
14,753g
196 CS · 7.3/m
2000y#JP1
Sylas · Mid
17 / 6 / 4
56.8% KP
41,928
35.7% share
14,686g
202 CS · 7.5/m
へっぽこ3太郎#aaa
Yasuo · ADC
7 / 3 / 14
56.8% KP
21,611
18.4% share
13,467g
209 CS · 7.8/m
동 키#0826
Rell · Support
1 / 4 / 19
54.1% KP
8,169
7% share
8,358g
34 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
