Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

LeBlanc
Victory
Ranked Solo/Duo · 11 days ago
13 / 3 / 6
K / D / A
55.9%
Kill participation
1,479.6
Damage / min
13,606g
516.4 gold / min
32
6 placed · 9 cleared
209
7.9 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatゆった#JP1
Dr. Mundo · Top
1 / 5 / 3
30.8% KP
22,670
33.4% share
8,763g
197 CS · 7.5/m
Allen Iverson 03#JP1
Rengar · Jungle
7 / 9 / 2
69.2% KP
12,600
18.6% share
11,577g
181 CS · 6.9/m
Antares#2195
Xerath · Mid
2 / 6 / 0
15.4% KP
12,372
18.3% share
7,242g
144 CS · 5.5/m
Phong Shelby#PSB
Sivir · ADC
1 / 9 / 6
53.8% KP
14,510
21.4% share
10,935g
234 CS · 8.9/m
hamazon#woof
Nami · Support
2 / 5 / 6
61.5% KP
5,636
8.3% share
8,155g
27 CS · 1/m
Red side
Victoryいぶき#nabe
K'Sante · Top
2 / 2 / 8
29.4% KP
22,540
18.9% share
10,090g
186 CS · 7.1/m
ewhfjbnwehjbhewf#ewfff
Rek'Sai · Jungle
8 / 2 / 9
50% KP
18,957
15.9% share
13,491g
230 CS · 8.7/m
2000y#JP1
LeBlanc · Mid
13 / 3 / 6
55.9% KP
38,987
32.7% share
13,606g
209 CS · 7.9/m
Bon Jovi#1983
Aphelios · ADC
9 / 6 / 10
55.9% KP
30,769
25.8% share
16,069g
242 CS · 9.2/m
동 키#0826
Karma · Support
2 / 0 / 18
58.8% KP
7,934
6.7% share
9,001g
34 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
