Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

LeBlanc
Defeat
Ranked Solo/Duo · 11 days ago
8 / 3 / 8
K / D / A
41%
Kill participation
850.4
Damage / min
13,783g
380.4 gold / min
31
5 placed · 6 cleared
223
6.2 CS / min
Objective control
3
Dragons
2
Baron
11
Towers
2
Inhibitors
1
Herald
2
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat想上千分#0731
Yone · Top
8 / 5 / 11
48.7% KP
32,964
27% share
18,386g
344 CS · 9.5/m
F r a m e d#8602
Rengar · Jungle
7 / 6 / 9
41% KP
16,741
13.7% share
14,898g
226 CS · 6.2/m
2000y#JP1
LeBlanc · Mid
8 / 3 / 8
41% KP
30,812
25.3% share
13,783g
223 CS · 6.2/m
Asuki#JP1
Kindred · ADC
13 / 10 / 2
38.5% KP
31,444
25.8% share
18,238g
288 CS · 7.9/m
ホットク#KR2
Rell · Support
3 / 10 / 19
56.4% KP
10,051
8.2% share
11,293g
26 CS · 0.7/m
Red side
VictoryPheonix#VG45
Pantheon · Top
6 / 14 / 6
35.3% KP
24,856
18.4% share
14,520g
244 CS · 6.7/m
Phong Shelby#PSB
Gragas · Jungle
9 / 5 / 12
61.8% KP
21,169
15.7% share
15,890g
194 CS · 5.4/m
Want#JP1
Qiyana · Mid
3 / 5 / 15
52.9% KP
21,321
15.8% share
12,159g
185 CS · 5.1/m
sign#520am
Aphelios · ADC
15 / 7 / 8
67.6% KP
60,873
45.2% share
24,745g
371 CS · 10.2/m
わだかまり#ティカα
Thresh · Support
1 / 8 / 23
70.6% KP
6,553
4.9% share
10,191g
25 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
