Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

LeBlanc
Defeat
Ranked Solo/Duo · 11 days ago
3 / 6 / 4
K / D / A
30.4%
Kill participation
502
Damage / min
7,914g
331.1 gold / min
17
6 placed · 2 cleared
164
6.9 CS / min
Objective control
2
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryPheonix#VG45
Viego · Top
6 / 4 / 7
35.1% KP
12,172
12.5% share
10,289g
164 CS · 6.9/m
総武線5番ホーム#JP1
Karthus · Jungle
7 / 4 / 16
62.2% KP
24,532
25.1% share
13,613g
192 CS · 8/m
Yasuri#JP1
Zed · Mid
9 / 3 / 6
40.5% KP
23,107
23.7% share
13,171g
186 CS · 7.8/m
くむお#JP1
Ezreal · ADC
11 / 3 / 14
67.6% KP
28,875
29.6% share
16,296g
198 CS · 8.3/m
sirotan fan#7044
Pyke · Support
4 / 10 / 10
37.8% KP
8,995
9.2% share
8,651g
20 CS · 0.8/m
Red side
Defeat悲惨缺爱可爱1米6小正太#尊尼获加
Darius · Top
3 / 5 / 6
39.1% KP
13,791
19.4% share
10,489g
209 CS · 8.7/m
SnipesIII#JP1
Nocturne · Jungle
6 / 12 / 4
43.5% KP
15,139
21.3% share
10,779g
156 CS · 6.5/m
2000y#JP1
LeBlanc · Mid
3 / 6 / 4
30.4% KP
11,998
16.9% share
7,914g
164 CS · 6.9/m
シャムロック#raden
Senna · ADC
6 / 9 / 8
60.9% KP
13,217
18.6% share
9,628g
133 CS · 5.6/m
グレイラースZ#JP1
Shaco · Support
5 / 5 / 8
56.5% KP
16,771
23.6% share
8,075g
35 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
