Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vex
Victory
Ranked Solo/Duo · 10 days ago
8 / 5 / 4
K / D / A
50%
Kill participation
941.7
Damage / min
8,346g
411.1 gold / min
8
2 placed · 2 cleared
111
5.5 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatいちにち六試合#まで7
Malphite · Top
4 / 4 / 1
33.3% KP
13,139
26.1% share
7,170g
149 CS · 7.3/m
最后一次恶鬼缠身#1002
Lee Sin · Jungle
7 / 5 / 2
60% KP
10,756
21.3% share
8,357g
118 CS · 5.8/m
夏菜 やまとTwitch#Vtube
Katarina · Mid
3 / 4 / 7
66.7% KP
14,107
28% share
7,529g
112 CS · 5.5/m
u cant guard me#JP2
Draven · ADC
0 / 6 / 4
26.7% KP
7,319
14.5% share
5,736g
98 CS · 4.8/m
Tako Yankee#1112
Janna · Support
1 / 5 / 7
53.3% KP
5,085
10.1% share
5,390g
24 CS · 1.2/m
Red side
VictoryYYz#9475
Nasus · Top
3 / 0 / 7
41.7% KP
9,491
14.4% share
8,854g
155 CS · 7.6/m
loselinelosegame#999
Briar · Jungle
5 / 5 / 3
33.3% KP
6,732
10.2% share
8,983g
162 CS · 8/m
2000y#JP1
Vex · Mid
8 / 5 / 4
50% KP
19,116
29% share
8,346g
111 CS · 5.5/m
Poten#6518
Caitlyn · ADC
7 / 2 / 3
41.7% KP
21,854
33.2% share
10,816g
199 CS · 9.8/m
geo#2233
Bard · Support
1 / 3 / 14
62.5% KP
8,716
13.2% share
7,066g
16 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
