Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

LeBlanc
Victory
Ranked Solo/Duo · 10 days ago
8 / 8 / 15
K / D / A
57.5%
Kill participation
801
Damage / min
9,533g
403.7 gold / min
50
27 placed · 3 cleared
20
0.8 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
6
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat御奈新ヶ万出家次期当主#長男機流
Fiora · Top
3 / 10 / 9
46.2% KP
13,977
20.9% share
10,515g
149 CS · 6.3/m
Kuroneko Ruri#Witch
Naafiri · Jungle
9 / 7 / 7
61.5% KP
17,987
27% share
13,112g
164 CS · 6.9/m
ZERO Sievert#JP2
Qiyana · Mid
4 / 10 / 5
34.6% KP
11,455
17.2% share
9,640g
147 CS · 6.2/m
May#0823
Ezreal · ADC
0 / 7 / 0
0% KP
4,991
7.5% share
7,476g
151 CS · 6.4/m
ewhfjbnwehjbhewf#ewfff
Elise · Support
10 / 6 / 4
53.8% KP
18,310
27.4% share
10,523g
66 CS · 2.8/m
Red side
Victory青バフ#JP1
Darius · Top
9 / 8 / 4
32.5% KP
20,064
23.5% share
11,637g
162 CS · 6.9/m
NewMeta#JUG
Graves · Jungle
8 / 5 / 10
45% KP
14,194
16.7% share
12,868g
186 CS · 7.9/m
Raharl#JP1
Syndra · Mid
7 / 3 / 5
30% KP
14,443
17% share
10,984g
203 CS · 8.6/m
りよん#JP2
Kai'Sa · ADC
8 / 3 / 10
45% KP
17,590
20.6% share
15,018g
208 CS · 8.8/m
2000y#JP1
LeBlanc · Support
8 / 8 / 15
57.5% KP
18,918
22.2% share
9,533g
20 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
