Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

LeBlanc
Victory
Ranked Solo/Duo · 10 days ago
19 / 2 / 4
K / D / A
62.2%
Kill participation
1,391.4
Damage / min
17,262g
494.1 gold / min
35
4 placed · 11 cleared
233
6.7 CS / min
Objective control
0
Dragons
1
Baron
6
Towers
0
Inhibitors
0
Herald
5
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatmid or top#JP1
Jax · Top
3 / 7 / 5
38.1% KP
15,830
17.1% share
15,657g
274 CS · 7.8/m
senzawa#JP1
Bel'Veth · Jungle
4 / 12 / 7
52.4% KP
17,811
19.2% share
12,132g
203 CS · 5.8/m
夏菜やまとの弟#Twtv
Locke · Mid
4 / 9 / 3
33.3% KP
13,903
15% share
11,500g
189 CS · 5.4/m
Poten#6518
Aphelios · ADC
7 / 4 / 5
57.1% KP
36,002
38.8% share
20,929g
403 CS · 11.5/m
WitchCraftSabbat#hope
Thresh · Support
3 / 5 / 10
61.9% KP
9,218
9.9% share
9,790g
25 CS · 0.7/m
Red side
Victoryだまなん#1501
Illaoi · Top
6 / 2 / 8
37.8% KP
26,877
22.1% share
16,649g
313 CS · 9/m
loselinelosegame#999
Briar · Jungle
6 / 6 / 10
43.2% KP
20,275
16.7% share
16,632g
274 CS · 7.8/m
2000y#JP1
LeBlanc · Mid
19 / 2 / 4
62.2% KP
48,607
39.9% share
17,262g
233 CS · 6.7/m
주 진#JP2
Jinx · ADC
4 / 6 / 8
32.4% KP
20,047
16.5% share
16,345g
315 CS · 9/m
VN Hà Nội Phố#1287
Lulu · Support
2 / 5 / 16
48.6% KP
5,907
4.9% share
10,420g
38 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
