Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Xerath
Victory
Ranked Solo/Duo · 10 days ago
7 / 1 / 11
K / D / A
75%
Kill participation
1,183.9
Damage / min
16,141g
477.3 gold / min
16
8 placed · 0 cleared
328
9.7 CS / min
Objective control
2
Dragons
0
Baron
5
Towers
1
Inhibitors
1
Herald
2
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatしもふり#YUJI
Urgot · Top
6 / 6 / 5
47.8% KP
23,063
23.9% share
14,184g
273 CS · 8.1/m
Kina#き な
Viego · Jungle
3 / 5 / 5
34.8% KP
8,529
8.9% share
14,753g
280 CS · 8.3/m
Caissa#960JP
Vladimir · Mid
3 / 4 / 7
43.5% KP
20,331
21.1% share
13,162g
291 CS · 8.6/m
くむお#JP1
Ezreal · ADC
10 / 5 / 5
65.2% KP
34,639
36% share
18,574g
326 CS · 9.6/m
だまなん#1501
Yuumi · Support
1 / 4 / 14
65.2% KP
9,752
10.1% share
8,865g
22 CS · 0.7/m
Red side
Victory尾中板井#JP1
Ambessa · Top
10 / 4 / 6
66.7% KP
40,720
33.6% share
19,323g
309 CS · 9.1/m
まるく#Luzri
Zyra · Jungle
5 / 7 / 10
62.5% KP
24,494
20.2% share
14,059g
231 CS · 6.8/m
2000y#JP1
Xerath · Mid
7 / 1 / 11
75% KP
40,034
33% share
16,141g
328 CS · 9.7/m
りすねこ#にゃー
Tristana · ADC
2 / 6 / 6
33.3% KP
11,501
9.5% share
13,876g
255 CS · 7.5/m
Poten#6518
Galio · Support
0 / 5 / 13
54.2% KP
4,505
3.7% share
8,771g
44 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
