Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vex
Defeat
Ranked Solo/Duo · 9 days ago
5 / 7 / 16
K / D / A
65.6%
Kill participation
1,367.9
Damage / min
15,406g
497.2 gold / min
27
5 placed · 7 cleared
276
8.9 CS / min
Objective control
4
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory1vsAll#日新又日新
Olaf · Top
12 / 10 / 12
53.3% KP
45,424
29.6% share
15,452g
212 CS · 6.8/m
May#0823
Lee Sin · Jungle
14 / 5 / 16
66.7% KP
30,409
19.8% share
18,296g
240 CS · 7.7/m
斗魚TV丶檸檬人#JP1
Ekko · Mid
9 / 5 / 6
33.3% KP
23,785
15.5% share
13,361g
212 CS · 6.8/m
御奈新ヶ万出家次期当主#長男機流
Fiora · ADC
10 / 7 / 21
68.9% KP
34,960
22.8% share
17,720g
235 CS · 7.6/m
Tako Yankee#1112
Sona · Support
0 / 5 / 35
77.8% KP
19,057
12.4% share
10,520g
24 CS · 0.8/m
Red side
DefeatRCK Razer#glhf
Cho'Gath · Top
10 / 8 / 11
65.6% KP
31,216
21.2% share
13,862g
204 CS · 6.6/m
リコピン#OXO
Lillia · Jungle
6 / 11 / 14
62.5% KP
20,257
13.8% share
12,563g
175 CS · 5.6/m
2000y#JP1
Vex · Mid
5 / 7 / 16
65.6% KP
42,383
28.8% share
15,406g
276 CS · 8.9/m
いちにち六試合#まで7
Jinx · ADC
9 / 10 / 17
81.3% KP
41,017
27.9% share
16,023g
223 CS · 7.2/m
シャア アズナブル#6666
Nautilus · Support
2 / 9 / 18
62.5% KP
12,201
8.3% share
8,947g
32 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
