Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Defeat
Ranked Solo/Duo · 8 days ago
4 / 12 / 1
K / D / A
45.5%
Kill participation
647.9
Damage / min
9,785g
430.1 gold / min
8
5 placed · 1 cleared
171
7.5 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory1vsAll#日新又日新
K'Sante · Top
10 / 1 / 7
47.2% KP
17,882
19.1% share
11,142g
147 CS · 6.5/m
T1 Keria#2417
Lee Sin · Jungle
8 / 1 / 7
41.7% KP
17,701
18.9% share
12,689g
200 CS · 8.8/m
Buff Zed Please#111
Zed · Mid
3 / 4 / 6
25% KP
16,322
17.4% share
9,831g
172 CS · 7.6/m
Sh1ro#3231
Ezreal · ADC
9 / 1 / 11
55.6% KP
20,181
21.5% share
13,082g
206 CS · 9.1/m
wndualEkajrrl#1111
Sylas · Support
6 / 4 / 16
61.1% KP
21,752
23.2% share
8,243g
36 CS · 1.6/m
Red side
Defeatかなう#burin
Malphite · Top
1 / 8 / 5
54.5% KP
16,749
29.9% share
8,163g
166 CS · 7.3/m
Marubo#JP1
Nidalee · Jungle
2 / 5 / 5
63.6% KP
9,780
17.5% share
8,311g
137 CS · 6/m
uwaaaaaaaaaaaann#JP1
Vladimir · Mid
3 / 2 / 0
27.3% KP
10,639
19% share
9,947g
236 CS · 10.4/m
2000y#JP1
Yone · ADC
4 / 12 / 1
45.5% KP
14,740
26.3% share
9,785g
171 CS · 7.5/m
涼風涼#BAD
Alistar · Support
1 / 9 / 4
45.5% KP
4,101
7.3% share
6,192g
25 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
