Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Renekton
Defeat
Ranked Solo/Duo · 8 days ago
5 / 11 / 8
K / D / A
54.2%
Kill participation
708
Damage / min
9,769g
374.3 gold / min
14
5 placed · 0 cleared
168
6.4 CS / min
Objective control
2
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryじゅげむ#おはよう
Riven · Top
9 / 9 / 10
41.3% KP
23,621
21% share
11,848g
180 CS · 6.9/m
cbd#vdgbh
Viego · Jungle
11 / 4 / 8
41.3% KP
23,252
20.6% share
13,894g
235 CS · 9/m
YonYon#RoRo
Kassadin · Mid
16 / 3 / 7
50% KP
33,254
29.5% share
15,780g
222 CS · 8.5/m
Yasuri#JP1
Jhin · ADC
5 / 5 / 16
45.7% KP
19,379
17.2% share
12,154g
193 CS · 7.4/m
Tako Yankee#1112
Amumu · Support
5 / 4 / 22
58.7% KP
13,149
11.7% share
9,424g
19 CS · 0.7/m
Red side
Defeat2000y#JP1
Renekton · Top
5 / 11 / 8
54.2% KP
18,480
22.1% share
9,769g
168 CS · 6.4/m
27AM#vvv
Vi · Jungle
5 / 7 / 10
62.5% KP
13,972
16.7% share
10,850g
149 CS · 5.7/m
Geng丶chovy#JP1
Yone · Mid
11 / 10 / 8
79.2% KP
28,107
33.6% share
14,041g
198 CS · 7.6/m
maxtukun#1234
Kai'Sa · ADC
3 / 8 / 12
62.5% KP
15,079
18% share
11,887g
196 CS · 7.5/m
わだかまり#ティカα
Nautilus · Support
0 / 10 / 15
62.5% KP
7,969
9.5% share
6,752g
32 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
