Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vex
Victory
Ranked Solo/Duo · 8 days ago
3 / 6 / 12
K / D / A
44.1%
Kill participation
651
Damage / min
8,629g
365.1 gold / min
64
26 placed · 4 cleared
46
1.9 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat尾中板井#JP1
Aatrox · Top
2 / 6 / 3
27.8% KP
12,701
21.2% share
7,804g
157 CS · 6.6/m
senzawa#JP1
Bel'Veth · Jungle
4 / 5 / 7
61.1% KP
9,463
15.8% share
10,002g
163 CS · 6.9/m
Akainu#971
Akali · Mid
5 / 7 / 3
44.4% KP
14,418
24.1% share
9,777g
173 CS · 7.3/m
くむお#JP1
Tristana · ADC
6 / 6 / 4
55.6% KP
11,205
18.7% share
10,202g
175 CS · 7.4/m
V1 Mirei#v66
Pantheon · Support
1 / 10 / 10
61.1% KP
12,060
20.2% share
6,688g
22 CS · 0.9/m
Red side
VictoryPheonix#VG45
Jayce · Top
7 / 2 / 8
44.1% KP
20,678
21.7% share
11,676g
196 CS · 8.3/m
Maybach#Maybe
Hecarim · Jungle
4 / 3 / 11
44.1% KP
13,587
14.2% share
11,093g
209 CS · 8.8/m
F r a m e d#8602
Aurelion Sol · Mid
8 / 2 / 15
67.6% KP
17,276
18.1% share
11,200g
168 CS · 7.1/m
早稲田大学のAD王#JP1
Jinx · ADC
12 / 5 / 12
70.6% KP
28,528
29.9% share
16,469g
188 CS · 8/m
2000y#JP1
Vex · Support
3 / 6 / 12
44.1% KP
15,386
16.1% share
8,629g
46 CS · 1.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
