Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Xerath
Defeat
Ranked Solo/Duo · 7 days ago
6 / 2 / 4
K / D / A
58.8%
Kill participation
998.6
Damage / min
11,686g
446.6 gold / min
10
6 placed · 0 cleared
266
10.2 CS / min
Objective control
3
Dragons
0
Baron
7
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryPrema#JP2
Dr. Mundo · Top
3 / 3 / 1
13.8% KP
23,470
28.1% share
11,723g
255 CS · 9.7/m
嚥下ージするタムケンチ#umai
Elise · Jungle
6 / 1 / 7
44.8% KP
12,489
14.9% share
12,002g
199 CS · 7.6/m
私は韓国人#JP2
Orianna · Mid
4 / 7 / 9
44.8% KP
13,993
16.7% share
9,148g
180 CS · 6.9/m
たいくつひと#JP1
Kai'Sa · ADC
14 / 2 / 6
69% KP
24,566
29.4% share
17,037g
264 CS · 10.1/m
WitchCraftSabbat#hope
Thresh · Support
2 / 4 / 22
82.8% KP
9,067
10.8% share
8,631g
22 CS · 0.8/m
Red side
DefeatNIT KD#NIT
Ambessa · Top
1 / 3 / 3
23.5% KP
37,543
34.5% share
8,904g
215 CS · 8.2/m
njqm10#JP1
Rengar · Jungle
8 / 5 / 4
70.6% KP
16,575
15.2% share
11,273g
179 CS · 6.8/m
2000y#JP1
Xerath · Mid
6 / 2 / 4
58.8% KP
26,130
24% share
11,686g
266 CS · 10.2/m
die 4 u#JP7
Lucian · ADC
0 / 9 / 5
29.4% KP
16,851
15.5% share
9,443g
202 CS · 7.7/m
JIU#001
Camille · Support
2 / 10 / 7
52.9% KP
11,723
10.8% share
7,602g
33 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
