Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Xerath
Defeat
Ranked Solo/Duo · 7 days ago
2 / 4 / 5
K / D / A
63.6%
Kill participation
849.2
Damage / min
9,424g
346 gold / min
10
8 placed · 0 cleared
223
8.2 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory鉄砲玉#JP1
Camille · Top
5 / 2 / 5
33.3% KP
18,285
22% share
12,681g
220 CS · 8.1/m
sweets#7すき
Taliyah · Jungle
11 / 3 / 12
76.7% KP
26,392
31.8% share
15,677g
264 CS · 9.7/m
Bbird#JP1
Qiyana · Mid
6 / 1 / 5
36.7% KP
13,279
16% share
11,528g
210 CS · 7.7/m
早稲田大学のAD王#JP1
Zeri · ADC
8 / 3 / 7
50% KP
19,839
23.9% share
16,365g
273 CS · 10/m
Kaisa JG main#533
Yuumi · Support
0 / 2 / 17
56.7% KP
5,245
6.3% share
7,873g
20 CS · 0.7/m
Red side
DefeatBangha#TOP
Mordekaiser · Top
1 / 8 / 1
18.2% KP
14,726
20.9% share
9,761g
214 CS · 7.9/m
Yasuri#JP1
Jarvan IV · Jungle
3 / 8 / 4
63.6% KP
11,210
15.9% share
9,386g
134 CS · 4.9/m
2000y#JP1
Xerath · Mid
2 / 4 / 5
63.6% KP
23,126
32.8% share
9,424g
223 CS · 8.2/m
Bon Jovi#1983
Kalista · ADC
4 / 8 / 2
54.5% KP
18,515
26.2% share
12,758g
250 CS · 9.2/m
てぃんとん#1017
Alistar · Support
1 / 2 / 7
72.7% KP
2,983
4.2% share
6,957g
33 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
