Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Irelia
Defeat
Ranked Solo/Duo · 7 days ago
7 / 8 / 3
K / D / A
45.5%
Kill participation
747.5
Damage / min
11,393g
436.2 gold / min
9
3 placed · 2 cleared
206
7.9 CS / min
Objective control
1
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory天狐ハク#戀慕之情
Swain · Top
3 / 5 / 13
44.4% KP
21,088
20.8% share
9,603g
162 CS · 6.2/m
ewhfjbnwehjbhewf#ewfff
Rek'Sai · Jungle
9 / 5 / 11
55.6% KP
16,008
15.8% share
12,285g
191 CS · 7.3/m
シャムロック#raden
Aurelion Sol · Mid
8 / 3 / 12
55.6% KP
21,824
21.6% share
12,643g
209 CS · 8/m
Bon Jovi#1983
Kai'Sa · ADC
13 / 5 / 11
66.7% KP
33,831
33.4% share
17,262g
247 CS · 9.5/m
ウォーグレイモン#八神 太一
Thresh · Support
3 / 4 / 23
72.2% KP
8,437
8.3% share
8,728g
27 CS · 1/m
Red side
Defeatxxxxxxxvxxxxxxx#12345
Anivia · Top
3 / 6 / 5
36.4% KP
15,059
19% share
9,222g
185 CS · 7.1/m
EdeNy#JP1
Lillia · Jungle
5 / 4 / 4
40.9% KP
13,447
16.9% share
9,756g
161 CS · 6.2/m
2000y#JP1
Irelia · Mid
7 / 8 / 3
45.5% KP
19,521
24.6% share
11,393g
206 CS · 7.9/m
桜木花道#HNst
Caitlyn · ADC
5 / 9 / 6
50% KP
23,736
29.9% share
12,033g
213 CS · 8.2/m
バス乗りたい#1725
Leona · Support
2 / 9 / 8
45.5% KP
7,639
9.6% share
7,022g
25 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
