Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Karthus
Victory
Ranked Solo/Duo · 7 days ago
11 / 4 / 13
K / D / A
54.5%
Kill participation
930
Damage / min
15,351g
568.9 gold / min
15
3 placed · 0 cleared
261
9.7 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatV1 Mirei#v66
Olaf · Top
3 / 11 / 5
42.1% KP
19,480
22.7% share
9,773g
166 CS · 6.2/m
しゅんた1106#JP1
Shen · Jungle
2 / 9 / 10
63.2% KP
9,870
11.5% share
8,676g
115 CS · 4.3/m
ご注文はゼドですか#ポポロン
Galio · Mid
1 / 14 / 4
26.3% KP
19,172
22.3% share
7,555g
144 CS · 5.3/m
ラキピー#だっぴ
Yunara · ADC
13 / 4 / 1
73.7% KP
30,449
35.4% share
18,697g
272 CS · 10.1/m
jisyoku#2864
Braum · Support
0 / 6 / 12
63.2% KP
6,973
8.1% share
7,063g
22 CS · 0.8/m
Red side
Victoryヘルガー#ポケモン
Akali · Top
10 / 4 / 8
40.9% KP
29,343
23.7% share
11,801g
184 CS · 6.8/m
2000y#JP1
Karthus · Jungle
11 / 4 / 13
54.5% KP
25,094
20.2% share
15,351g
261 CS · 9.7/m
Ravvy#すうぺこ
Yone · Mid
12 / 3 / 18
68.2% KP
41,690
33.6% share
15,772g
250 CS · 9.3/m
シャムロック#raden
Aurelion Sol · ADC
4 / 6 / 10
31.8% KP
16,158
13% share
12,375g
219 CS · 8.1/m
Akainu#971
Pyke · Support
7 / 2 / 12
43.2% KP
11,767
9.5% share
10,101g
32 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
