Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Xerath
Defeat
Ranked Solo/Duo · 6 days ago
8 / 5 / 3
K / D / A
45.8%
Kill participation
1,196.8
Damage / min
17,192g
558.8 gold / min
14
9 placed · 2 cleared
292
9.5 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatWonderWall#0812
Camille · Top
3 / 11 / 5
33.3% KP
18,484
16.9% share
10,541g
187 CS · 6.1/m
Nhót#0892
Kayn · Jungle
9 / 12 / 5
58.3% KP
22,887
20.9% share
14,340g
174 CS · 5.7/m
Akainu#971
Yone · Mid
4 / 8 / 5
37.5% KP
18,620
17% share
13,787g
282 CS · 9.2/m
2000y#JP1
Xerath · ADC
8 / 5 / 3
45.8% KP
36,823
33.6% share
17,192g
292 CS · 9.5/m
Jenthoph#1571
Taliyah · Support
0 / 10 / 8
33.3% KP
12,709
11.6% share
8,695g
45 CS · 1.5/m
Red side
VictoryRCK Razer#glhf
Renekton · Top
10 / 5 / 4
30.4% KP
33,549
23.9% share
14,576g
242 CS · 7.9/m
Requiem#あるかいだ
Jarvan IV · Jungle
11 / 6 / 21
69.6% KP
37,515
26.7% share
18,093g
282 CS · 9.2/m
おなかぺこぺこ#ku31
Gragas · Mid
13 / 5 / 6
41.3% KP
35,428
25.3% share
14,403g
215 CS · 7/m
Raharl#JP1
Veigar · ADC
5 / 5 / 8
28.3% KP
21,033
15% share
15,902g
266 CS · 8.6/m
IM HAPPY#ガーン
Neeko · Support
7 / 3 / 10
37% KP
12,738
9.1% share
10,615g
28 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
