Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

LeBlanc
Defeat
Ranked Solo/Duo · 6 days ago
4 / 4 / 3
K / D / A
46.7%
Kill participation
867.1
Damage / min
8,872g
332.1 gold / min
12
3 placed · 1 cleared
169
6.3 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatRCK Razer#glhf
K'Sante · Top
2 / 6 / 3
33.3% KP
15,785
21.5% share
9,684g
220 CS · 8.2/m
Astonish#LDH
Graves · Jungle
6 / 7 / 2
53.3% KP
15,981
21.8% share
12,149g
185 CS · 6.9/m
2000y#JP1
LeBlanc · Mid
4 / 4 / 3
46.7% KP
23,167
31.6% share
8,872g
169 CS · 6.3/m
Riyon#りよん
Veigar · ADC
2 / 2 / 3
33.3% KP
14,620
20% share
11,526g
222 CS · 8.3/m
kmsn#JP1
Thresh · Support
1 / 7 / 6
46.7% KP
3,700
5.1% share
6,755g
39 CS · 1.5/m
Red side
VictoryPheonix#VG45
Garen · Top
3 / 4 / 9
46.2% KP
19,336
21.1% share
10,592g
181 CS · 6.8/m
gaman#7897
Skarner · Jungle
2 / 1 / 11
50% KP
11,867
13% share
10,057g
174 CS · 6.5/m
シャムロック#raden
Locke · Mid
20 / 4 / 3
88.5% KP
25,800
28.2% share
15,208g
191 CS · 7.1/m
くむお#JP1
Lucian · ADC
1 / 2 / 11
46.2% KP
20,218
22.1% share
14,764g
269 CS · 10.1/m
あまムーチョw#JP1
Senna · Support
0 / 4 / 16
61.5% KP
14,269
15.6% share
8,538g
29 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
