Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Xerath
Victory
Ranked Solo/Duo · 6 days ago
8 / 3 / 17
K / D / A
55.6%
Kill participation
1,501.4
Damage / min
10,647g
471.8 gold / min
12
6 placed · 2 cleared
163
7.2 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
1
Dragons
0
Baron
11
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat中国のjungleking#JP1
Camille · Top
5 / 6 / 2
38.9% KP
20,519
24.8% share
9,594g
161 CS · 7.1/m
Blender#Blend
Pantheon · Jungle
6 / 11 / 3
50% KP
18,146
21.9% share
9,640g
118 CS · 5.2/m
現象学之基本問題#存在論差異
Azir · Mid
3 / 7 / 2
27.8% KP
17,940
21.7% share
8,263g
158 CS · 7/m
Alice#envy
Aphelios · ADC
2 / 8 / 5
38.9% KP
13,614
16.5% share
8,950g
152 CS · 6.7/m
Black phoen1x#EMT
Anivia · Support
2 / 13 / 6
44.4% KP
12,533
15.1% share
6,398g
32 CS · 1.4/m
Red side
Victory김유정#baby
Fiora · Top
5 / 4 / 1
13.3% KP
15,649
12.8% share
10,271g
164 CS · 7.3/m
死 兵#JP04
Hecarim · Jungle
12 / 3 / 17
64.4% KP
30,295
24.8% share
14,546g
203 CS · 9/m
2000y#JP1
Xerath · Mid
8 / 3 / 17
55.6% KP
33,882
27.8% share
10,647g
163 CS · 7.2/m
ヒコーキ#コーキ
Corki · ADC
18 / 3 / 8
57.8% KP
30,757
25.2% share
15,859g
216 CS · 9.6/m
Nhót#0892
Swain · Support
2 / 5 / 15
37.8% KP
11,358
9.3% share
8,852g
23 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
