Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Xerath
Victory
Ranked Solo/Duo · 5 days ago
12 / 2 / 12
K / D / A
61.5%
Kill participation
1,353.4
Damage / min
13,532g
428.5 gold / min
17
10 placed · 3 cleared
208
6.6 CS / min
Objective control
1
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
4
Dragons
2
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat鉄砲玉#JP1
Olaf · Top
11 / 6 / 2
52% KP
32,799
30.3% share
17,418g
257 CS · 8.1/m
No smite#0606
Nidalee · Jungle
8 / 7 / 10
72% KP
26,293
24.3% share
15,455g
235 CS · 7.4/m
GOD of 笹村#ONZED
Zed · Mid
6 / 5 / 4
40% KP
19,380
17.9% share
11,500g
207 CS · 6.6/m
Asuki#JP1
Ashe · ADC
0 / 11 / 11
44% KP
22,911
21.2% share
9,487g
156 CS · 4.9/m
동 키#0826
Leona · Support
0 / 11 / 10
40% KP
6,937
6.4% share
7,670g
36 CS · 1.1/m
Red side
VictoryV1 Mirei#v66
K'Sante · Top
7 / 6 / 10
43.6% KP
25,072
18% share
12,198g
186 CS · 5.9/m
1KK1#JP1
Zyra · Jungle
4 / 8 / 16
51.3% KP
21,749
15.6% share
12,923g
216 CS · 6.8/m
2000y#JP1
Xerath · Mid
12 / 2 / 12
61.5% KP
42,746
30.7% share
13,532g
208 CS · 6.6/m
Bon Jovi#1983
Lucian · ADC
14 / 4 / 12
66.7% KP
38,831
27.8% share
17,791g
253 CS · 8/m
Bunbo Hue#Sona
Morgana · Support
2 / 5 / 21
59% KP
11,048
7.9% share
9,453g
29 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
