Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Xerath
Defeat
Ranked Solo/Duo · 5 days ago
7 / 6 / 11
K / D / A
50%
Kill participation
1,087.2
Damage / min
12,250g
378.5 gold / min
9
10 placed · 0 cleared
202
6.2 CS / min
Objective control
1
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
3
Dragons
0
Baron
6
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryあんま自分を責めんな俺がいるけん#ran
Vladimir · Top
4 / 4 / 5
30% KP
25,373
23.9% share
14,994g
284 CS · 8.8/m
インド人#ぞうさん
Bel'Veth · Jungle
5 / 8 / 11
53.3% KP
25,942
24.4% share
14,671g
230 CS · 7.1/m
しゅんた1106#JP1
Ahri · Mid
13 / 6 / 5
60% KP
21,993
20.7% share
14,933g
193 CS · 6/m
Asuki#JP1
Kindred · ADC
5 / 9 / 6
36.7% KP
24,421
23% share
16,631g
293 CS · 9.1/m
젓가락#dd1
Rell · Support
3 / 9 / 16
63.3% KP
8,649
8.1% share
10,696g
48 CS · 1.5/m
Red side
DefeatGPFateSoraka#JP1
Gangplank · Top
5 / 4 / 10
41.7% KP
37,224
25.9% share
15,501g
251 CS · 7.8/m
Yasuri#JP1
Graves · Jungle
13 / 8 / 6
52.8% KP
28,068
19.5% share
14,771g
234 CS · 7.2/m
2000y#JP1
Xerath · Mid
7 / 6 / 11
50% KP
35,188
24.5% share
12,250g
202 CS · 6.2/m
月綺麗ですね#Sora
Veigar · ADC
9 / 3 / 7
44.4% KP
34,374
23.9% share
16,517g
273 CS · 8.4/m
andy4real#JP1
Janna · Support
2 / 9 / 16
50% KP
8,771
6.1% share
9,570g
25 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
