Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Xerath
Victory
Ranked Solo/Duo · 4 days ago
11 / 4 / 11
K / D / A
52.4%
Kill participation
1,187
Damage / min
14,491g
449.8 gold / min
10
10 placed · 1 cleared
239
7.4 CS / min
Objective control
3
Dragons
2
Baron
11
Towers
4
Inhibitors
1
Herald
2
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory御奈新ヶ万出家次期当主#長男機流
Fiora · Top
10 / 5 / 5
35.7% KP
19,449
16.1% share
15,525g
233 CS · 7.2/m
젓가락#dd1
Nunu & Willump · Jungle
4 / 3 / 18
52.4% KP
15,275
12.7% share
15,921g
290 CS · 9/m
2000y#JP1
Xerath · Mid
11 / 4 / 11
52.4% KP
38,241
31.7% share
14,491g
239 CS · 7.4/m
たいくつひと#JP1
Kai'Sa · ADC
12 / 7 / 15
64.3% KP
35,291
29.3% share
20,443g
292 CS · 9.1/m
Ayz#6551
Nautilus · Support
5 / 8 / 20
59.5% KP
12,368
10.3% share
11,858g
28 CS · 0.9/m
Red side
Defeat김유정#baby
Kennen · Top
4 / 9 / 6
37% KP
20,967
19.9% share
12,092g
220 CS · 6.8/m
Rei#1122
Jayce · Jungle
14 / 4 / 7
77.8% KP
38,464
36.5% share
18,989g
233 CS · 7.2/m
しゅんた1106#JP1
Zoe · Mid
2 / 9 / 6
29.6% KP
13,798
13.1% share
10,770g
244 CS · 7.6/m
ゼニガメ#ポケモン
Kog'Maw · ADC
5 / 11 / 13
66.7% KP
23,460
22.3% share
15,145g
286 CS · 8.9/m
Pheonix#VG45
Morgana · Support
2 / 9 / 9
40.7% KP
8,728
8.3% share
9,349g
43 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
