Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vex
Victory
Ranked Solo/Duo · 4 days ago
17 / 10 / 7
K / D / A
72.7%
Kill participation
1,060
Damage / min
17,052g
445.2 gold / min
26
3 placed · 6 cleared
238
6.2 CS / min
Objective control
1
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
5
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatGeng丶chovy#JP1
Lissandra · Top
9 / 9 / 11
54.1% KP
36,764
21.6% share
15,930g
223 CS · 5.8/m
xPrl0558#7201
Wukong · Jungle
13 / 4 / 12
67.6% KP
29,186
17.1% share
19,140g
287 CS · 7.5/m
チェゴヤ#zzz
Xerath · Mid
4 / 4 / 11
40.5% KP
36,739
21.6% share
12,698g
218 CS · 5.7/m
Z世代#3377
Jhin · ADC
8 / 4 / 15
62.2% KP
44,241
26% share
17,676g
230 CS · 6/m
すやひめ#15ff
LeBlanc · Support
3 / 12 / 12
40.5% KP
23,353
13.7% share
11,520g
42 CS · 1.1/m
Red side
Victorydameodayo#JP1
Dr. Mundo · Top
0 / 4 / 8
24.2% KP
23,477
15.9% share
11,516g
209 CS · 5.5/m
Nyrguise#9029
Lee Sin · Jungle
2 / 5 / 17
57.6% KP
8,198
5.5% share
14,061g
225 CS · 5.9/m
2000y#JP1
Vex · Mid
17 / 10 / 7
72.7% KP
40,598
27.4% share
17,052g
238 CS · 6.2/m
夢見月#316
Viktor · ADC
4 / 9 / 18
66.7% KP
35,332
23.9% share
18,006g
301 CS · 7.9/m
グレイラースZ#JP1
Shaco · Support
10 / 10 / 12
66.7% KP
40,435
27.3% share
14,706g
34 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
