Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Xerath
Victory
Ranked Solo/Duo · 4 days ago
14 / 1 / 12
K / D / A
76.5%
Kill participation
1,430.7
Damage / min
14,137g
545.8 gold / min
9
9 placed · 0 cleared
227
8.8 CS / min
Objective control
3
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
1
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat小帆宝#JP3
Jax · Top
1 / 6 / 4
45.5% KP
10,861
16.1% share
8,245g
174 CS · 6.7/m
ニューキングハナハナV#ハナ専
Kindred · Jungle
5 / 9 / 4
81.8% KP
16,954
25.1% share
11,122g
176 CS · 6.8/m
vyke#2013
Viktor · Mid
4 / 8 / 2
54.5% KP
18,139
26.8% share
9,921g
192 CS · 7.4/m
くむお#JP1
Ezreal · ADC
1 / 6 / 3
36.4% KP
12,155
18% share
11,066g
238 CS · 9.2/m
ねましゅ#mel4
Heimerdinger · Support
0 / 5 / 3
27.3% KP
9,557
14.1% share
6,556g
46 CS · 1.8/m
Red side
Victory御奈新ヶ万出家次期当主#長男機流
Anivia · Top
6 / 2 / 4
29.4% KP
14,895
15.7% share
10,817g
214 CS · 8.3/m
phong dang#7920
Lee Sin · Jungle
4 / 7 / 8
35.3% KP
13,572
14.3% share
11,305g
184 CS · 7.1/m
2000y#JP1
Xerath · Mid
14 / 1 / 12
76.5% KP
37,055
38.9% share
14,137g
227 CS · 8.8/m
あの日の恋#0928
Lucian · ADC
10 / 1 / 5
44.1% KP
26,451
27.8% share
15,414g
252 CS · 9.7/m
nenne#zzz
Yuumi · Support
0 / 0 / 17
50% KP
3,177
3.3% share
7,423g
20 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
