Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Xerath
Victory
Ranked Solo/Duo · 3 days ago
10 / 7 / 12
K / D / A
50%
Kill participation
1,085.2
Damage / min
13,365g
428.1 gold / min
8
8 placed · 1 cleared
240
7.7 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
3
Dragons
0
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatBbird#JP1
Poppy · Top
7 / 7 / 3
32.3% KP
19,684
19.5% share
10,940g
168 CS · 5.4/m
ThunderD#FGN
Lee Sin · Jungle
5 / 11 / 7
38.7% KP
13,596
13.5% share
12,033g
176 CS · 5.6/m
Karaage#JP1
Ryze · Mid
9 / 6 / 9
58.1% KP
32,752
32.5% share
14,770g
267 CS · 8.6/m
May#0823
Sylas · ADC
10 / 12 / 5
48.4% KP
27,707
27.5% share
14,494g
168 CS · 5.4/m
まちょい#JP1
Taric · Support
0 / 8 / 15
48.4% KP
7,012
7% share
8,735g
65 CS · 2.1/m
Red side
Victory1212121#JP2
Yone · Top
4 / 5 / 12
36.4% KP
29,920
20% share
13,633g
250 CS · 8/m
Dtjr0310#CA1
Wukong · Jungle
7 / 4 / 21
63.6% KP
29,868
20% share
15,891g
227 CS · 7.3/m
2000y#JP1
Xerath · Mid
10 / 7 / 12
50% KP
33,876
22.6% share
13,365g
240 CS · 7.7/m
SumireSuki#SUKI
Jhin · ADC
13 / 5 / 12
56.8% KP
31,773
21.2% share
17,436g
260 CS · 8.3/m
Free HK#JP1
Elise · Support
10 / 10 / 14
54.5% KP
24,209
16.2% share
13,676g
62 CS · 2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
