Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vex
Defeat
Ranked Solo/Duo · 3 days ago
4 / 6 / 1
K / D / A
33.3%
Kill participation
804.1
Damage / min
9,451g
392.4 gold / min
13
4 placed · 2 cleared
203
8.4 CS / min
Objective control
1
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryあんま自分を責めんな俺がいるけん#ran
Aatrox · Top
4 / 6 / 12
40% KP
20,720
22.4% share
9,892g
143 CS · 5.9/m
Korea Evelyn#KR2
Zyra · Jungle
15 / 1 / 15
75% KP
25,170
27.2% share
15,266g
202 CS · 8.4/m
ハチワレ保護者の會#9999
Brand · Mid
8 / 5 / 7
37.5% KP
19,341
20.9% share
10,482g
179 CS · 7.4/m
La pesca noce#Euw1
Jhin · ADC
12 / 1 / 12
60% KP
18,320
19.8% share
14,213g
225 CS · 9.3/m
いちにち六試合#まで7
Bard · Support
1 / 2 / 26
67.5% KP
8,932
9.7% share
8,343g
19 CS · 0.8/m
Red side
DefeatYoyo#0409
Yone · Top
6 / 11 / 1
46.7% KP
23,933
29.9% share
11,861g
186 CS · 7.7/m
isuineezy#50698
Kayn · Jungle
5 / 9 / 4
60% KP
16,952
21.2% share
10,078g
138 CS · 5.7/m
2000y#JP1
Vex · Mid
4 / 6 / 1
33.3% KP
19,366
24.2% share
9,451g
203 CS · 8.4/m
Poten#6518
Aphelios · ADC
0 / 5 / 2
13.3% KP
14,079
17.6% share
9,060g
189 CS · 7.8/m
ゴグマ#JP2
Thresh · Support
0 / 9 / 5
33.3% KP
5,611
7% share
5,912g
30 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
