Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viktor
Defeat
Ranked Solo/Duo · 3 days ago
5 / 6 / 11
K / D / A
80%
Kill participation
1,175.1
Damage / min
11,814g
408.6 gold / min
28
9 placed · 6 cleared
225
7.8 CS / min
Objective control
4
Dragons
2
Baron
11
Towers
2
Inhibitors
0
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory黄色のヨッシー#JP1
Olaf · Top
4 / 6 / 5
26.5% KP
21,338
21% share
12,738g
228 CS · 7.9/m
ポメラニアン#可愛い
Viego · Jungle
14 / 2 / 3
50% KP
15,976
15.7% share
15,315g
204 CS · 7.1/m
pinminmin#pmm
Lissandra · Mid
2 / 6 / 16
52.9% KP
19,809
19.5% share
11,175g
196 CS · 6.8/m
すやひめ#15ff
Xayah · ADC
14 / 4 / 8
64.7% KP
36,037
35.5% share
19,063g
302 CS · 10.4/m
リンク#JP1
Nami · Support
0 / 2 / 23
67.6% KP
8,421
8.3% share
9,490g
21 CS · 0.7/m
Red side
DefeatVN Kingg#6789
Shen · Top
2 / 5 / 9
55% KP
19,311
17.3% share
10,665g
202 CS · 7/m
総武線5番ホーム#JP1
Karthus · Jungle
6 / 9 / 10
80% KP
33,070
29.6% share
12,800g
190 CS · 6.6/m
2000y#JP1
Viktor · Mid
5 / 6 / 11
80% KP
33,980
30.4% share
11,814g
225 CS · 7.8/m
Locked In#ASUKA
Yunara · ADC
7 / 6 / 0
35% KP
17,163
15.4% share
13,818g
223 CS · 7.7/m
江上鹤也#911
Fiddlesticks · Support
0 / 8 / 4
20% KP
8,194
7.3% share
6,550g
35 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
