Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Xerath
Defeat
Ranked Solo/Duo · 3 days ago
3 / 8 / 4
K / D / A
43.8%
Kill participation
768.8
Damage / min
10,910g
418.5 gold / min
9
7 placed · 0 cleared
224
8.6 CS / min
Objective control
1
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySolarbaccaFan#7979
Gangplank · Top
6 / 3 / 5
34.4% KP
36,554
26.6% share
15,201g
261 CS · 10/m
VN Kingg#6789
Graves · Jungle
12 / 2 / 4
50% KP
31,357
22.9% share
16,466g
238 CS · 9.1/m
ご注文はゼドですか#ポポロン
Irelia · Mid
6 / 6 / 4
31.3% KP
23,991
17.5% share
13,785g
234 CS · 9/m
潔世一#Majin
Cassiopeia · ADC
5 / 4 / 8
40.6% KP
24,420
17.8% share
12,119g
212 CS · 8.1/m
グレイラースZ#JP1
Shaco · Support
3 / 1 / 14
53.1% KP
20,842
15.2% share
8,857g
29 CS · 1.1/m
Red side
DefeatGet Back to 人生#jeric
Dr. Mundo · Top
1 / 4 / 3
25% KP
16,227
20.8% share
8,985g
220 CS · 8.4/m
黄色のヨッシー#JP1
Cho'Gath · Jungle
6 / 6 / 2
50% KP
12,816
16.4% share
10,736g
144 CS · 5.5/m
Karaage#JP1
Jayce · Mid
5 / 7 / 2
43.8% KP
23,354
29.9% share
11,752g
236 CS · 9.1/m
2000y#JP1
Xerath · ADC
3 / 8 / 4
43.8% KP
20,041
25.6% share
10,910g
224 CS · 8.6/m
リンク#JP1
Nami · Support
1 / 7 / 5
37.5% KP
5,740
7.3% share
6,685g
28 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
