Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vex
Victory
Ranked Solo/Duo · 2 days ago
13 / 11 / 9
K / D / A
56.4%
Kill participation
1,344.3
Damage / min
15,139g
464.1 gold / min
16
5 placed · 3 cleared
195
6 CS / min
Objective control
2
Dragons
0
Baron
7
Towers
1
Inhibitors
0
Herald
2
Dragons
1
Baron
6
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory240kmノh peek#PENTA
Mordekaiser · Top
2 / 7 / 3
12.8% KP
15,176
11.1% share
12,400g
254 CS · 7.8/m
142857#KR9
Cho'Gath · Jungle
9 / 7 / 9
46.2% KP
25,792
18.9% share
15,000g
228 CS · 7/m
2000y#JP1
Vex · Mid
13 / 11 / 9
56.4% KP
43,847
32.2% share
15,139g
195 CS · 6/m
Jungle Slave#4444
Yone · ADC
8 / 13 / 9
43.6% KP
29,553
21.7% share
18,389g
286 CS · 8.8/m
わさびくん#4032
Xerath · Support
7 / 8 / 8
38.5% KP
21,982
16.1% share
12,505g
69 CS · 2.1/m
Red side
DefeatV1 Mirei#v66
K'Sante · Top
14 / 4 / 8
47.8% KP
54,788
33.7% share
18,050g
252 CS · 7.7/m
Marubo#JP1
Kha'Zix · Jungle
7 / 7 / 8
32.6% KP
18,660
11.5% share
15,465g
249 CS · 7.6/m
LAN#net
Akali · Mid
8 / 7 / 8
34.8% KP
28,335
17.4% share
12,988g
216 CS · 6.6/m
もやしば#JP1
Ziggs · ADC
6 / 11 / 13
41.3% KP
31,297
19.3% share
14,679g
240 CS · 7.4/m
グレイラースZ#JP1
Shaco · Support
11 / 10 / 18
63% KP
29,476
18.1% share
13,502g
27 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
