Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Xerath
Victory
Ranked Solo/Duo · 2 days ago
19 / 6 / 13
K / D / A
62.7%
Kill participation
1,568
Damage / min
23,545g
475.5 gold / min
21
12 placed · 2 cleared
335
6.8 CS / min
Objective control
2
Dragons
2
Baron
9
Towers
2
Inhibitors
1
Herald
4
Dragons
2
Baron
9
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatWonderWall#0812
Camille · Top
6 / 10 / 8
27.5% KP
33,738
14.7% share
18,346g
304 CS · 6.1/m
Unholytruth#91111
Jayce · Jungle
23 / 10 / 12
68.6% KP
91,221
39.8% share
28,735g
325 CS · 6.6/m
しゅんた1106#JP1
Hwei · Mid
9 / 11 / 16
49% KP
41,790
18.2% share
17,792g
269 CS · 5.4/m
Aar Qwarl#God
Yunara · ADC
13 / 12 / 13
51% KP
52,248
22.8% share
27,282g
461 CS · 9.3/m
pocoyo3#Kat
Lulu · Support
0 / 8 / 32
62.7% KP
10,126
4.4% share
13,874g
34 CS · 0.7/m
Red side
Victoryshottaka#JP1
Urgot · Top
3 / 8 / 9
23.5% KP
25,245
11.1% share
18,743g
347 CS · 7/m
May#0823
Kha'Zix · Jungle
10 / 13 / 22
62.7% KP
61,834
27.1% share
26,897g
336 CS · 6.8/m
2000y#JP1
Xerath · Mid
19 / 6 / 13
62.7% KP
77,642
34% share
23,545g
335 CS · 6.8/m
YYz#9475
Aurelion Sol · ADC
8 / 13 / 24
62.7% KP
45,942
20.1% share
23,170g
342 CS · 6.9/m
geo#2233
Bard · Support
11 / 11 / 25
70.6% KP
17,743
7.8% share
17,737g
43 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
