Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Renekton
Victory
Ranked Solo/Duo · 2 days ago
8 / 10 / 0
K / D / A
19.5%
Kill participation
988
Damage / min
12,040g
469.4 gold / min
20
8 placed · 0 cleared
220
8.6 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatNo Face#815
Ambessa · Top
4 / 7 / 3
36.8% KP
20,962
27% share
8,568g
146 CS · 5.7/m
三秋葉#乌拉咿呀哈
Taliyah · Jungle
6 / 5 / 7
68.4% KP
19,959
25.7% share
12,493g
175 CS · 6.8/m
しゅんた1106#JP1
Vex · Mid
3 / 9 / 1
21.1% KP
19,068
24.6% share
8,104g
172 CS · 6.7/m
newbiee#IDK
Ezreal · ADC
6 / 9 / 0
31.6% KP
15,079
19.4% share
10,841g
183 CS · 7.1/m
최승현#1102
Janna · Support
0 / 11 / 6
31.6% KP
2,512
3.2% share
5,999g
17 CS · 0.7/m
Red side
Victory2000y#JP1
Renekton · Top
8 / 10 / 0
19.5% KP
25,341
24.9% share
12,040g
220 CS · 8.6/m
AphroditeXD#STYX
Qiyana · Jungle
10 / 2 / 4
34.1% KP
17,755
17.4% share
13,961g
187 CS · 7.3/m
東京駅#JP1
LeBlanc · Mid
3 / 2 / 11
34.1% KP
20,204
19.8% share
10,873g
210 CS · 8.2/m
芸術は爆発だ#アート
Hwei · ADC
17 / 2 / 5
53.7% KP
33,157
32.5% share
15,006g
215 CS · 8.4/m
HongYi#3681
Thresh · Support
3 / 4 / 18
51.2% KP
5,438
5.3% share
8,813g
19 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
