Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

LeBlanc
Victory
Ranked Solo/Duo · Yesterday
6 / 3 / 8
K / D / A
48.3%
Kill participation
629.8
Damage / min
10,499g
369 gold / min
93
44 placed · 4 cleared
46
1.6 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat김유정#baby
Dr. Mundo · Top
4 / 5 / 2
46.2% KP
37,494
44.2% share
12,309g
243 CS · 8.5/m
May#0823
Ambessa · Jungle
2 / 7 / 3
38.5% KP
10,446
12.3% share
11,980g
203 CS · 7.1/m
Recap#125
Locke · Mid
4 / 6 / 2
46.2% KP
16,614
19.6% share
10,293g
182 CS · 6.4/m
たいくつひと#JP1
Jhin · ADC
1 / 5 / 5
46.2% KP
11,623
13.7% share
11,426g
259 CS · 9.1/m
ewhfjbnwehjbhewf#ewfff
Elise · Support
2 / 6 / 1
23.1% KP
8,571
10.1% share
8,754g
95 CS · 3.3/m
Red side
VictoryKronos#9105
Camille · Top
2 / 3 / 2
13.8% KP
30,098
21% share
10,133g
217 CS · 7.6/m
Allen Iverson 03#JP1
Rengar · Jungle
9 / 3 / 2
37.9% KP
22,695
15.8% share
13,256g
220 CS · 7.7/m
YonYon#RoRo
Vladimir · Mid
4 / 3 / 5
31% KP
25,094
17.5% share
12,732g
255 CS · 9/m
Aar Qwarl#God
Caitlyn · ADC
8 / 1 / 5
44.8% KP
47,622
33.2% share
18,099g
323 CS · 11.4/m
2000y#JP1
LeBlanc · Support
6 / 3 / 8
48.3% KP
17,919
12.5% share
10,499g
46 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
