Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Xerath
Victory
Ranked Solo/Duo · 19 hours ago
11 / 7 / 6
K / D / A
58.6%
Kill participation
1,295
Damage / min
12,723g
440.2 gold / min
11
8 placed · 0 cleared
215
7.4 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat黄色のヨッシー#JP1
Gnar · Top
4 / 4 / 6
58.8% KP
21,642
27.3% share
10,831g
215 CS · 7.4/m
天狐ハク#戀慕之情
Kayn · Jungle
4 / 7 / 7
64.7% KP
14,643
18.4% share
12,277g
208 CS · 7.2/m
mainichiyasai#0609
Ezreal · Mid
4 / 6 / 6
58.8% KP
19,415
24.4% share
13,042g
223 CS · 7.7/m
YYz#9475
Aurelion Sol · ADC
4 / 5 / 5
52.9% KP
18,640
23.5% share
12,198g
205 CS · 7.1/m
Fake#airi
Leona · Support
1 / 7 / 9
58.8% KP
5,079
6.4% share
6,864g
20 CS · 0.7/m
Red side
Victory김유정#baby
Fiora · Top
4 / 2 / 4
27.6% KP
18,700
18.2% share
13,952g
312 CS · 10.8/m
辛ラーメン#HOT
Cho'Gath · Jungle
4 / 4 / 9
44.8% KP
9,619
9.3% share
10,300g
139 CS · 4.8/m
2000y#JP1
Xerath · Mid
11 / 7 / 6
58.6% KP
37,426
36.4% share
12,723g
215 CS · 7.4/m
よつーば#JP1
Kai'Sa · ADC
9 / 2 / 8
58.6% KP
27,262
26.5% share
15,920g
238 CS · 8.2/m
お金すき#出せよ
Yuumi · Support
1 / 2 / 17
62.1% KP
9,922
9.6% share
8,683g
21 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
