Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ahri
Victory
Ranked Solo/Duo · 257 days ago
6 / 3 / 8
K / D / A
40%
Kill participation
769.9
Damage / min
12,600g
488.1 gold / min
17
5 placed · 2 cleared
228
8.8 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDubstepFly7331#5326
Ornn · Top
0 / 7 / 3
18.8% KP
11,878
15.5% share
8,098g
174 CS · 6.7/m
Rhobalas Booster#SAD
Kha'Zix · Jungle
9 / 6 / 0
56.3% KP
24,927
32.6% share
14,035g
184 CS · 7.1/m
Rhobalas#2309
Vel'Koz · Mid
4 / 5 / 1
31.3% KP
14,759
19.3% share
10,768g
240 CS · 9.3/m
qaxzqaxzaqaxcvcx#EUW
Sivir · ADC
3 / 6 / 2
31.3% KP
18,296
23.9% share
11,435g
235 CS · 9.1/m
PCS Moule frite#MIAM
Alistar · Support
0 / 11 / 7
43.8% KP
6,640
8.7% share
6,655g
14 CS · 0.5/m
Red side
VictoryJONH DO#KISS
Varus · Top
5 / 4 / 6
31.4% KP
22,674
20.3% share
10,957g
192 CS · 7.4/m
G2 Jankos#unc2
Nocturne · Jungle
14 / 2 / 8
62.9% KP
26,989
24.1% share
15,807g
233 CS · 9/m
twtv Peng04#NMIXX
Ahri · Mid
6 / 3 / 8
40% KP
19,876
17.8% share
12,600g
228 CS · 8.8/m
Azzapp#31415
Mel · ADC
9 / 3 / 7
45.7% KP
22,820
20.4% share
13,663g
247 CS · 9.6/m
Tortank#âne
Bard · Support
1 / 4 / 13
40% KP
19,552
17.5% share
8,447g
27 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
