Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ahri
Defeat
Ranked Solo/Duo · 256 days ago
3 / 10 / 12
K / D / A
30%
Kill participation
703.2
Damage / min
19,477g
368 gold / min
48
4 placed · 9 cleared
374
7.1 CS / min
Objective control
4
Dragons
1
Baron
11
Towers
4
Inhibitors
1
Herald
3
Dragons
3
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryCoach Looca#Coach
Aatrox · Top
9 / 7 / 11
45.5% KP
61,992
24.4% share
24,414g
413 CS · 7.8/m
Agurin#DND
Diana · Jungle
12 / 13 / 11
52.3% KP
63,877
25.2% share
25,051g
385 CS · 7.3/m
stardewvalley67#EUW
Cho'Gath · Mid
16 / 9 / 10
59.1% KP
70,108
27.6% share
27,291g
442 CS · 8.4/m
bro#han
Yasuo · ADC
5 / 11 / 13
40.9% KP
36,279
14.3% share
23,940g
454 CS · 8.6/m
KiRKADELL67#EPSTN
Karma · Support
2 / 10 / 20
50% KP
21,654
8.5% share
14,780g
63 CS · 1.2/m
Red side
Defeatniezły yeti pl#hui
Zaahen · Top
9 / 8 / 8
34% KP
54,416
18.4% share
21,768g
356 CS · 6.7/m
2026erltemp0002#RIOT
Qiyana · Jungle
13 / 10 / 15
56% KP
63,802
21.6% share
28,091g
376 CS · 7.1/m
twtv Peng04#NMIXX
Ahri · Mid
3 / 10 / 12
30% KP
37,224
12.6% share
19,477g
374 CS · 7.1/m
Deadly#9381
Yunara · ADC
10 / 8 / 15
50% KP
69,162
23.4% share
31,610g
505 CS · 9.5/m
Azzapp#31415
Vel'Koz · Support
15 / 8 / 27
84% KP
71,060
24% share
22,291g
87 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
