Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ahri
Defeat
Ranked Solo/Duo · 256 days ago
8 / 4 / 11
K / D / A
50%
Kill participation
866.2
Damage / min
18,197g
455.9 gold / min
38
6 placed · 8 cleared
328
8.2 CS / min
Objective control
3
Dragons
2
Baron
10
Towers
4
Inhibitors
1
Herald
3
Dragons
1
Baron
4
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorybro#han
Yasuo · Top
7 / 13 / 8
38.5% KP
28,702
17.9% share
16,716g
271 CS · 6.8/m
NattyNatt#2005
Rengar · Jungle
10 / 6 / 14
61.5% KP
33,185
20.6% share
20,321g
353 CS · 8.8/m
twtv Six10lol#v222
Ekko · Mid
12 / 4 / 6
46.2% KP
38,716
24.1% share
18,046g
329 CS · 8.2/m
JONH DO#KISS
Varus · ADC
4 / 8 / 11
38.5% KP
47,643
29.6% share
20,027g
347 CS · 8.7/m
Agurin#DND
Sona · Support
6 / 7 / 21
69.2% KP
12,491
7.8% share
13,685g
57 CS · 1.4/m
Red side
DefeatNO Англ#SLAAY
Jax · Top
12 / 11 / 7
50% KP
44,667
26.7% share
16,727g
240 CS · 6/m
EKANA TO LATHOS#MAIS
Kindred · Jungle
8 / 11 / 10
47.4% KP
27,878
16.7% share
16,621g
279 CS · 7/m
twtv Peng04#NMIXX
Ahri · Mid
8 / 4 / 11
50% KP
34,575
20.7% share
18,197g
328 CS · 8.2/m
Azzapp#31415
Vel'Koz · ADC
9 / 6 / 9
47.4% KP
46,793
28% share
18,623g
301 CS · 7.5/m
TOSKANI#TSKN
Nautilus · Support
1 / 7 / 26
71.1% KP
13,195
7.9% share
10,956g
23 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
