Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nautilus
Defeat
Ranked Solo/Duo · 256 days ago
0 / 7 / 18
K / D / A
40.9%
Kill participation
298.5
Damage / min
8,896g
293 gold / min
75
28 placed · 7 cleared
26
0.9 CS / min
Objective control
2
Dragons
0
Baron
6
Towers
1
Inhibitors
0
Herald
2
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySTREYITO#EUW
Zaahen · Top
8 / 3 / 16
66.7% KP
40,587
29.2% share
13,354g
201 CS · 6.6/m
Sebastian Wilder#333
Naafiri · Jungle
16 / 7 / 13
80.6% KP
48,262
34.8% share
18,265g
205 CS · 6.8/m
Afroboi Adc Acc#Afro
Ahri · Mid
6 / 12 / 13
52.8% KP
26,173
18.8% share
13,125g
228 CS · 7.5/m
16yo kid#EUWFR
Aphelios · ADC
4 / 13 / 5
25% KP
15,626
11.3% share
13,466g
246 CS · 8.1/m
TTV Guli#00000
Lulu · Support
2 / 9 / 20
61.1% KP
8,213
5.9% share
9,758g
43 CS · 1.4/m
Red side
DefeatKatze#myao
Vladimir · Top
8 / 6 / 3
25% KP
38,945
26.1% share
13,280g
235 CS · 7.7/m
dunktoox#EU1
Rek'Sai · Jungle
11 / 7 / 5
36.4% KP
23,585
15.8% share
12,743g
179 CS · 5.9/m
Yuros#00000
Zoe · Mid
8 / 11 / 6
31.8% KP
27,350
18.4% share
10,548g
173 CS · 5.7/m
KC NEXT ADKING#EUW
Ezreal · ADC
17 / 5 / 8
56.8% KP
50,079
33.6% share
21,224g
300 CS · 9.9/m
twtv Peng04#NMIXX
Nautilus · Support
0 / 7 / 18
40.9% KP
9,065
6.1% share
8,896g
26 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
