Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ahri
Victory
Ranked Solo/Duo · 253 days ago
17 / 4 / 13
K / D / A
69.8%
Kill participation
1,883.1
Damage / min
17,157g
575.1 gold / min
15
2 placed · 2 cleared
254
8.5 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatPAPARA ARMUT#123
Gangplank · Top
3 / 9 / 9
54.5% KP
45,053
32.4% share
16,377g
259 CS · 8.7/m
eventual victory#2005
Xin Zhao · Jungle
2 / 10 / 5
31.8% KP
15,231
10.9% share
10,968g
202 CS · 6.8/m
Ekko the Neeko#EUW
Ekko · Mid
6 / 8 / 4
45.5% KP
27,213
19.6% share
13,095g
213 CS · 7.1/m
zeitnot#7149
Kai'Sa · ADC
11 / 9 / 1
54.5% KP
42,521
30.6% share
16,500g
234 CS · 7.8/m
ghost hug#29N
Leona · Support
0 / 7 / 13
59.1% KP
9,110
6.5% share
8,121g
32 CS · 1.1/m
Red side
VictoryMetroArcher#EUW
Cho'Gath · Top
10 / 4 / 3
30.2% KP
33,611
19.6% share
15,092g
275 CS · 9.2/m
MAXLAMENACE#FOU
Dr. Mundo · Jungle
5 / 3 / 20
58.1% KP
29,209
17% share
14,798g
258 CS · 8.6/m
twtv Peng04#NMIXX
Ahri · Mid
17 / 4 / 13
69.8% KP
56,178
32.7% share
17,157g
254 CS · 8.5/m
Daksider#FOCUS
Corki · ADC
8 / 7 / 8
37.2% KP
34,081
19.8% share
15,807g
278 CS · 9.3/m
lovedoctor#III
Nami · Support
3 / 4 / 32
81.4% KP
18,699
10.9% share
11,297g
21 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
