Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ahri
Victory
Ranked Solo/Duo · 251 days ago
4 / 1 / 13
K / D / A
56.7%
Kill participation
821.5
Damage / min
9,789g
425.6 gold / min
22
5 placed · 4 cleared
205
8.9 CS / min
Objective control
0
Dragons
1
Baron
2
Towers
0
Inhibitors
1
Herald
3
Dragons
0
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatJohn Cena#19634
Rumble · Top
7 / 5 / 7
70% KP
21,277
26.3% share
10,838g
165 CS · 7.2/m
NattyNatt#2005
Rengar · Jungle
10 / 4 / 3
65% KP
20,813
25.7% share
12,786g
192 CS · 8.3/m
FEBIVEN#EUWW
Tristana · Mid
0 / 7 / 2
10% KP
16,273
20.1% share
7,301g
172 CS · 7.5/m
i miss csgo#1481
Jhin · ADC
3 / 3 / 4
35% KP
16,201
20% share
9,363g
180 CS · 7.8/m
mimi no inu#1208
Rell · Support
0 / 11 / 13
65% KP
6,322
7.8% share
6,416g
17 CS · 0.7/m
Red side
VictoryJoe Mazzulla#euw11
Varus · Top
8 / 7 / 6
46.7% KP
14,516
18.5% share
9,435g
156 CS · 6.8/m
Silk#110
Sylas · Jungle
5 / 3 / 8
43.3% KP
8,818
11.3% share
9,750g
145 CS · 6.3/m
twtv Peng04#NMIXX
Ahri · Mid
4 / 1 / 13
56.7% KP
18,895
24.1% share
9,789g
205 CS · 8.9/m
Byron Love#CHAMP
Corki · ADC
13 / 5 / 5
60% KP
28,628
36.5% share
14,355g
188 CS · 8.2/m
Oscure#PLAY
Alistar · Support
0 / 4 / 24
80% KP
7,473
9.5% share
7,369g
11 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
