Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ahri
Victory
Ranked Solo/Duo · 231 days ago
10 / 5 / 11
K / D / A
56.8%
Kill participation
1,042.6
Damage / min
15,334g
460.3 gold / min
29
7 placed · 4 cleared
255
7.7 CS / min
Objective control
2
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
3
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryCicciopotetor#EUW
Sion · Top
1 / 3 / 5
16.2% KP
11,425
8.7% share
11,243g
260 CS · 7.8/m
Yukino7#cat
Xin Zhao · Jungle
12 / 4 / 14
70.3% KP
31,547
24% share
16,715g
236 CS · 7.1/m
twtv Peng04#NMIXX
Ahri · Mid
10 / 5 / 11
56.8% KP
34,736
26.5% share
15,334g
255 CS · 7.7/m
Leuki kai Kafes#3309
Draven · ADC
13 / 6 / 11
64.9% KP
41,871
31.9% share
20,150g
309 CS · 9.3/m
Divine#real7
Janna · Support
1 / 6 / 28
78.4% KP
11,707
8.9% share
10,246g
28 CS · 0.8/m
Red side
DefeatRaiderGO#2004
Darius · Top
7 / 1 / 7
58.3% KP
34,048
29% share
16,745g
284 CS · 8.5/m
Agurin#DND
Jarvan IV · Jungle
5 / 6 / 11
66.7% KP
21,544
18.3% share
14,670g
246 CS · 7.4/m
Only Spatula#999
Hwei · Mid
3 / 10 / 6
37.5% KP
24,992
21.3% share
11,044g
225 CS · 6.8/m
ZYB gen4#KR01
Kai'Sa · ADC
7 / 7 / 5
50% KP
19,312
16.4% share
16,087g
291 CS · 8.7/m
JinXedd#MOP
Elise · Support
2 / 13 / 8
41.7% KP
17,530
14.9% share
9,109g
20 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
