Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lillia
Defeat
Ranked Solo/Duo · 224 days ago
7 / 4 / 3
K / D / A
52.6%
Kill participation
827
Damage / min
13,093g
424.4 gold / min
23
5 placed · 1 cleared
231
7.5 CS / min
Objective control
4
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryByron Love#1v9
Rumble · Top
5 / 3 / 7
41.4% KP
38,293
29.8% share
12,491g
253 CS · 8.2/m
Flufo#Bin
Vi · Jungle
3 / 5 / 7
34.5% KP
11,062
8.6% share
11,521g
183 CS · 5.9/m
Mel#1811
Yone · Mid
7 / 2 / 6
44.8% KP
32,332
25.2% share
16,945g
356 CS · 11.5/m
hachiware#hzl
Kai'Sa · ADC
13 / 2 / 2
51.7% KP
32,737
25.5% share
17,730g
294 CS · 9.5/m
POTATO#MMMMH
Bard · Support
1 / 7 / 16
58.6% KP
14,035
10.9% share
8,997g
26 CS · 0.8/m
Red side
DefeatLonely Silence#UPGRD
Varus · Top
1 / 7 / 3
21.1% KP
18,422
16.9% share
9,924g
239 CS · 7.7/m
twtv Peng04#NMIXX
Lillia · Jungle
7 / 4 / 3
52.6% KP
25,514
23.4% share
13,093g
231 CS · 7.5/m
zwaker#T1WIN
Renekton · Mid
5 / 5 / 4
47.4% KP
22,945
21% share
12,815g
252 CS · 8.2/m
Azzapp#31415
Vel'Koz · ADC
5 / 8 / 9
73.7% KP
33,910
31.1% share
13,856g
250 CS · 8.1/m
Shunrim#hook
Thresh · Support
1 / 5 / 11
63.2% KP
8,238
7.6% share
7,856g
32 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
