Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurora
Defeat
Ranked Solo/Duo · 223 days ago
8 / 5 / 4
K / D / A
63.2%
Kill participation
736.7
Damage / min
10,987g
413.6 gold / min
32
6 placed · 7 cleared
216
8.1 CS / min
Objective control
2
Dragons
1
Baron
3
Towers
0
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorytwtv RamyAura#21104
Teemo · Top
7 / 1 / 6
50% KP
26,047
29.4% share
11,425g
212 CS · 8/m
hotel california#333
Qiyana · Jungle
7 / 7 / 11
69.2% KP
24,245
27.4% share
13,609g
225 CS · 8.5/m
Bethersham#EUW
Ahri · Mid
7 / 5 / 5
46.2% KP
20,032
22.6% share
11,248g
218 CS · 8.2/m
Whiplash#zzzzz
Caitlyn · ADC
1 / 5 / 2
11.5% KP
8,739
9.9% share
9,161g
168 CS · 6.3/m
B O O S H I#STAR
Bard · Support
4 / 1 / 11
57.7% KP
9,501
10.7% share
8,536g
35 CS · 1.3/m
Red side
Defeaterenbababoks#kick
Soraka · Top
0 / 6 / 3
15.8% KP
3,834
5.9% share
5,522g
73 CS · 2.7/m
Mr Robot#2026
Zaahen · Jungle
5 / 6 / 3
42.1% KP
14,518
22.2% share
10,926g
179 CS · 6.7/m
twtv Peng04#NMIXX
Aurora · Mid
8 / 5 / 4
63.2% KP
19,571
29.9% share
10,987g
216 CS · 8.1/m
BFX Diable#2008
Ezreal · ADC
6 / 6 / 3
47.4% KP
21,228
32.5% share
13,590g
249 CS · 9.4/m
G2 Labrov#8580
Nautilus · Support
0 / 3 / 9
47.4% KP
6,259
9.6% share
6,711g
24 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
