Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ahri
Victory
Ranked Solo/Duo · 223 days ago
13 / 4 / 12
K / D / A
73.5%
Kill participation
1,288.7
Damage / min
18,213g
529.7 gold / min
39
2 placed · 12 cleared
307
8.9 CS / min
Objective control
4
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
1
Dragons
2
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatbabam1diva#simi
Ambessa · Top
1 / 5 / 3
13.3% KP
16,862
12.2% share
11,211g
243 CS · 7.1/m
white monster#111
Zaahen · Jungle
5 / 7 / 12
56.7% KP
26,029
18.9% share
15,151g
275 CS · 8/m
TwTv raiko#kata
Katarina · Mid
14 / 7 / 11
83.3% KP
49,223
35.7% share
18,302g
284 CS · 8.3/m
Shiro#91919
Jhin · ADC
6 / 5 / 11
56.7% KP
32,057
23.2% share
16,115g
284 CS · 8.3/m
Mauro Garih#EUW
Pyke · Support
4 / 10 / 11
50% KP
13,779
10% share
10,200g
27 CS · 0.8/m
Red side
Victory城郊牧笛声#0404
Fiora · Top
8 / 5 / 5
38.2% KP
34,318
24.2% share
18,732g
299 CS · 8.7/m
Kingslayer#world
Aatrox · Jungle
6 / 6 / 10
47.1% KP
27,607
19.5% share
15,291g
221 CS · 6.4/m
twtv Peng04#NMIXX
Ahri · Mid
13 / 4 / 12
73.5% KP
44,310
31.2% share
18,213g
307 CS · 8.9/m
Daksider#FOCUS
Miss Fortune · ADC
5 / 10 / 7
35.3% KP
18,073
12.7% share
17,725g
293 CS · 8.5/m
B O O S H I#STAR
Bard · Support
2 / 5 / 20
64.7% KP
17,536
12.4% share
11,333g
46 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
