Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sion
Defeat
Ranked Solo/Duo · 220 days ago
4 / 6 / 0
K / D / A
23.5%
Kill participation
761.6
Damage / min
8,540g
375.9 gold / min
19
7 placed · 0 cleared
190
8.4 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeattwtv Peng04#NMIXX
Sion · Top
4 / 6 / 0
23.5% KP
17,300
23.1% share
8,540g
190 CS · 8.4/m
GOTHGIRL69#UWU
Naafiri · Jungle
6 / 4 / 2
47.1% KP
17,798
23.8% share
9,828g
159 CS · 7/m
S8DiamondDog#EUW
Diana · Mid
1 / 9 / 7
47.1% KP
13,764
18.4% share
7,718g
161 CS · 7.1/m
IWILLMAKEIT1#2509
Ashe · ADC
3 / 6 / 6
52.9% KP
15,620
20.9% share
10,505g
193 CS · 8.5/m
Lust#9032
Seraphine · Support
3 / 5 / 5
47.1% KP
10,387
13.9% share
6,898g
23 CS · 1/m
Red side
VictoryHRTS MIDKING#HRTS
Gnar · Top
7 / 3 / 5
40% KP
32,607
29.9% share
11,545g
224 CS · 9.9/m
Shadow#EUW2
Bel'Veth · Jungle
13 / 3 / 6
63.3% KP
25,327
23.2% share
13,763g
193 CS · 8.5/m
Yuros#00001
Syndra · Mid
3 / 4 / 8
36.7% KP
19,735
18.1% share
9,569g
213 CS · 9.4/m
Kenal#EUW
Corki · ADC
3 / 4 / 14
56.7% KP
21,162
19.4% share
10,920g
163 CS · 7.2/m
Lekcyc#1111
Nami · Support
4 / 5 / 14
60% KP
10,171
9.3% share
8,239g
16 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
